It causes more damage if your teammate in the same room just used the same move. The more you've opened up to your team, the more powerful this move will be. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. The power of Fire-type moves goes down, and the power of Water-type moves goes up. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. You'll Protect yourself from enemies' moves. But after you use the move, the Recoil prevents you from doing anything on the next turn. Walls and items on the ground will also disappear. It damages Pokemon, even those far away, and causes an explosion that also affects the surroundings. The move's type changes on each adventure. But it also gives you the Recoil status, which prevents you from doing anything on the next turn. The less you have opened up to your team, the more powerful this move will be. It causes the same effect as throwing an item at an enemy. You throw an item in an arc, hitting another Pokemon with it. It also prevents your Attack from being lowered when you use this move while you have a Burn. The damage it causes goes up if you have a bad status. The power also goes up when you use it after a teammate uses it. It causes more damage if its used repeatedly. The stat returns to normal when you go to the next floor or step on a Wonder Tile. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move. During Rain, or Heavy Rain, it never misses. It can hit an enemy that's in the air from using a move such as Fly. You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves. The higher your Speed compared to that of the enemy, the greater the damage caused. It damages an enemy-but you'll receive recoil damage, too. The stats return to normal when you go to the next floor or step on a Wonder Tile. You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It reduces the enemy's Travel Speed, but it has no effect on Grass-type Pokemon. It lowers the Attack of enemies in the same room. It could also leave the enemy with a Burn. In the Ion Deluge condition, Normal-type moves will be Electric type. It changes the floor to the Ion Deluge condition. Def of you or Pokemon in your party in the same room with the Plus or Minus Ability. When the Pokemon is hit with a contact move, like Tackle or Scratch, the attacker is sometimes afflicted with Paralysis.Ĭheck out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!īest Pokemon for the Story Learned Moves By Level Up Lv.
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